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- PROGRAM LICENSE
- ---------------
-
-
- MicroCAD 1.0 is owned and (c)Copyright 1991 by David R. Allaway.
- All Rights Reserved.
-
- This program is provided on an 'as is' basis, with no warranty as to
- defects or performance in accordance with the accompanying materials.
-
- This program is not in the public domain, but may be used and freely
- distributed (not for resale) only if accompanied by this documentation,
- and provided that the user's Name, Address, and a $35 Registration Fee
- have been sent to:
-
-
- MICROCAD 1.0
- P.O. BOX 145
- READINGTON, NJ 08870
-
-
- License is granted for trial use up to 30 days prior to registration.
-
- Registered users are entitled, in addition to continued program use, to
- the following for a minimum period of one year from date of
- registration:
-
- - Technical assistance at the above address or 1-908-369-8688.
-
- - Correction of serious errors.
-
- - Updates to the program and documentation, as available.
-
- This program has been thoroughly tested. Proper performance cannot be
- guaranteed, however, on all hardware and software configurations.
- Registered users who are experiencing problems which cannot be resolved
- via technical assistance or program update are entitled to a prompt
- refund of the registration fee.
-
-
-
- Contents
- --------
-
- 1.0 INTRODUCTION
- 1.1 Logo Screen
- 1.2 Diagram Screen
-
- 2.0 OBJECT CREATION
- 2.1 Draw Line
- 2.2 Draw Horizontal or Vertical Line
- 2.3 Draw Rectangle or Square
- 2.4 Draw Circle or Ellipse
- 2.5 Draw Cube
- 2.6 Create Text
-
- 3.0 OBJECT MODIFICATION
- 3.1 Find Object (Sequential)
- 3.2 Grab Object (On Screen)
- 3.3 Move Object
- 3.4 Re-Size Object
- 3.5 Clone Object
- 3.6 Solid Fill
- 3.7 Pattern Fill
- 3.8 Pattern Gallery
- 3.9 Pattern Outline
- 3.10 Dotted Line
- 3.11 Arrow Head
- 3.12 Semi-Circles and Semi-Ellipses
- 3.13 Tilt Object
- 3.14 Roll Object
- 3.15 Spin Object
- 3.16 Restore Object Rotations
- 3.17 Recolor Object
- 3.18 Text Font
- 3.19 Erase Object
- 3.20 Find Erased Object
- 3.21 Group-Ungroup
-
-
-
- 4.0 DIAGRAM MODIFICATION
- 4.1 Redefine Color
- 4.2 Reset Colors
- 4.3 Color Overlay Mode vs. Color Mix Mode
- 4.4 Axis Lines
- 4.5 Overlay Grid
- 4.6 Zoom In and Zoom Out
- 4.7 Tilt Diagram
- 4.8 Roll Diagram
- 4.9 Spin Diagram
- 4.10 Restore Diagram View
- 4.11 Move Diagram
- 4.12 Decrease Perspective
- 4.13 Orthographic Projection
- 4.14 Axis Windows
- 4.15 Erase Diagram
- 4.16 Clone Diagram
- 4.17 Fill Pattern Editor
-
- 5.0 DIAGRAM RETRIEVAL AND PRINTING
- 5.1 Retrieve Latest Diagram
- 5.2 Review Portfolio
- 5.3 Diagram Gallery
- 5.4 Printer Setup
- 5.5 Print Diagram
-
- 6.0 MISCELLANEOUS FUNCTIONS
- 6.1 Return to DOS
- 6.2 Cursor Speed
- 6.3 Video Test
- 6.4 Product Information
- 6.5 File Data
-
- 7.0 ERROR CONDITIONS
-
- 8.0 CATALOG DESCRIPTION
- 8.1 Object Parameters
- 8.2 User Customizations
- 8.3 Diagram Parameters
-
-
-
- 1.0 INTRODUCTION
- ------------
-
- MicroCAD 1.0 was created to meet the following objectives:
-
- 1) To provide a diagramming facility, that combines the ease-of-use
- of paint programs, with the object manipulation capabilities of
- CAD programs.
-
- 2) To provide an icon-based interface, that allows the user to
- create complete diagrams without menus or keyboard entry.
-
- 3) To provide for both the creation of two-dimensional diagrams,
- and the creation and manipulation of objects in 3D perspective.
-
- 4) To achieve fast display speeds without the use of graphics or
- math co-processors.
-
- The program is designed to run on any DOS or OS/2 system with a VGA
- or VGA-compatible video adapter and a mouse driver installed. The
- program has been designed to run on a 8088/86, 80286, or 80386/486
- processor. Features only available on 80386/486 processors are noted.
-
- A high-quality monitor of at least 14" is recommended.
-
- The distribution consists of up to five files:
-
- MICROCAD.EXE - MicroCAD 1.0 executable.
-
- MICROCAD.DOC - These instructions.
-
- MICROCAD.ICO - Program icon for Windows.
-
- MICROCAD.OS2 - Program icon for OS/2.
-
- MICROCAD.CAT - Diagram catalog (if distributed with sample diagrams).
-
- If MICROCAD.CAT is not included, it will be created automatically.
-
- Most of the program features are designed to be self-explanatory. The
- following instructions provide a detailed reference to the operation of
- each feature. These instructions correspond to Version 1.0 mod level 000.
-
-
-
- 1.1 Logo Screen
- -----------
-
- When starting the program, a logo 'movie' will be displayed. When the
- full logo and copyright info are displayed, click either mouse button
- to proceed to the diagram screen.
-
- To skip directly to the full logo during the movie: click either mouse
- button.
-
- To skip directly to the diagram screen: press either mouse button and
- release it after the full logo appears, or double-click during the
- movie.
-
-
-
- 1.2 Diagram Screen
- --------------
-
- The diagram screen consists of:
-
- 1) The ICON AREA, on the left side of the screen.
-
- When the cursor is in the icon area, it will appear as an arrow.
- To select a function, move the arrow to an icon and click the
- left or right mouse button, as per the instructions. When a
- function is selected, the icon will be highlighted. Some
- functions are temporary, and will return to the previously
- selected icon when complete.
-
- 2) The DIAGRAM AREA, on the remainder of the screen.
-
- When the cursor is in the diagram area, it will appear as a
- cross-hair (+). The selected diagramming function is performed
- when the left or right mouse button is pressed, as per the
- instructions.
-
- 3) The ICON HELP MESSAGE, on the top left of the diagram area.
-
- As the cursor is moved over each icon, the icon help message
- displays the function associated with the icon. When the cursor
- is in the diagram area, the help message corresponds to the
- currently selected function.
-
- 4) The DATE, TIME and DIAGRAM NUMBER, on the top right of the
- diagram area.
-
- This indicates the last modification date and time for a
- retrieved diagram. This area will be blank for new diagrams.
-
- 5) The SIGNATURE, in the lower right corner of the diagram area.
-
- This will appear on all screens, but will be omitted from
- printed diagrams.
-
-
-
- 2.0 OBJECT CREATION
- ---------------
-
- 2.1 Draw Line
- ---------
-
- To draw a line:
-
- a) Click on the Line icon (/).
-
- b) Point to the starting point of the line.
-
- c) Press the left button, and move the cursor toward the desired
- end-point. The line will expand as the cursor is moved.
-
- d) When the cursor is at the desired end point, release the
- button.
-
- The new line becomes the 'current' object.
-
- To draw additional lines, repeat from step b).
-
-
-
- 2.2 Draw Horizontal or Vertical Line
- --------------------------------
-
- To draw a horizontal or vertical line:
-
- a) Click on the Horizontal/Vertical icon (+).
-
- b) Point to either end point of the line.
-
- c) Press the left button, move the cursor up, down, or sideways.
- The line will expand horizontally or vertically, in the
- predominant direction the cursor is moved.
-
- d) When the line is at the desired end point, release the
- button.
-
- The new line becomes the 'current' object.
-
- To draw additional horizontal or vertical lines, repeat from step b).
-
-
-
- 2.3 Draw Rectangle or Square
- ------------------------
-
- To draw a rectangle:
-
- a) Click on the Rectangle icon.
-
- b) Point to any corner of the rectangle.
-
- c) Press the left button, move the cursor toward the opposite
- corner. The rectangle will expand as the cursor is moved.
-
- d) When the cursor is at the desired opposite corner, release the
- button.
-
- The new rectangle becomes the 'current' object.
-
- To draw a square, use the RIGHT button instead.
-
-
-
- 2.4 Draw Circle or Ellipse
- ----------------------
-
- To draw a circle:
-
- a) Click on the Circle icon.
-
- b) Point to the center of the circle.
-
- c) Press the left button, move the cursor in any direction. The
- circle will expand as the cursor is moved. A temporary
- outline box will also be drawn around the circle.
-
- d) When the circle reaches the desired size, release the button.
- The temporary outline box will be erased.
-
- The new circle becomes the 'current' object.
-
- To draw an ellipse, use the RIGHT button, and start at either side of
- the ellipse.
-
-
-
- 2.5 Draw Cube
- ---------
-
- To draw a 3D cube or box:
-
- a) Click on the 3D Cube icon.
-
- b) Point to any corner of the box.
-
- c) Press the left button, move the cursor to the opposite corner,
- and release.
-
- The new box becomes the 'current' object.
-
-
-
- 2.6 Create Text
- -----------
-
- To create a line of text:
-
- a) Click on the Text icon (abc).
-
- b) Click on the desired starting location (bottom-left margin).
-
- c) Enter the text on the keyboard. During entry, the Backspace
- key may be used to correct errors.
-
- d) Press the Enter key, or click either mouse button, when done.
-
- The new text becomes the 'current' object.
-
- To enter additional text, repeat from step b)
-
- A temporary box shows where the text will appear on the diagram. The
- size of the box is adjusted according to the text font, and shows the
- space the text will occupy under normal zoom. If the box does not
- appear in the desired location, click again to remove, and repeat from
- step b). Alternatively, the text may be entered anywhere, and then
- moved to the desired exact location (see Move Object).
-
-
-
- 3.0 OBJECT MODIFICATION
- -------------------
-
-
- 3.1 Find Object (Sequential)
- ------------------------
-
- To find an object and make it the 'current' object, click on the
- Find (?) icon.
-
- Each time the Find icon is clicked, a different object will blink and
- become the current object.
-
- If the button is held, the object will flash continuously. This may be
- helpful to spot smaller objects.
-
- If this function encounters a group, the group will blink once as a
- single object.
-
- Objects may also be selected using the On Screen Find function.
-
-
-
- 3.2 Grab Object (On Screen)
- -----------------------
-
- To select an object directly on the screen, click on the Find (?) icon
- and then click directly on the object. The object will blink to signal
- that it has been selected. If there are many objects in the diagram, it
- may be necessary to hold the button for a second until the object starts
- blinking. It may be necessary to position the center of the cross-hairs
- exactly on the object.
-
- The on screen grab includes a move function. If the button is held
- while the object is blinking, the object may be moved to a new
- location. Simply slide the cursor while keeping the button held.
-
- It is also possible to press the button, and then slide the cursor
- across an object. The cursor will grab the object as it goes by.
-
- To move an object in the Z-axis, press the left then also the RIGHT
- button. Pushing the mouse away will push the object 'into' the screen
- (away from the viewer). Pulling the mouse closer will pull the object
- 'out of' the screen (toward the viewer).
-
- An object may also be moved using the Move function.
-
-
-
- 3.3 Move Object
- -----------
-
- To relocate the current object within the diagram:
-
- a) Click on the Move icon.
-
- b) Position the cursor anywhere on the screen and press the left
- button.
-
- c) Move the cursor, and the current object will 'follow'.
-
- d) When the object is in the desired location, release the button.
-
- This may be repeated, from step b)
-
- If a group member is selected, all members of the group will be moved.
-
- To move an object in the Z-axis, press the left and then also the RIGHT
- button. Pushing the mouse away will push the object 'into' the screen
- (away from the viewer). Pulling the mouse closer will pull the object
- 'out of' the screen (toward the viewer).
-
- An object may also be moved using the On Screen Find function.
-
-
-
- 3.4 Re-Size Object
- --------------
-
- To adjust the shape or size of the current object:
-
- a) Click on the Move icon.
-
- b) Position the cursor anywhere on the screen and press the RIGHT
- button.
-
- c) Move the cursor, and the end-point for the object will change.
-
- d) When the object is adjusted as desired, release the button.
-
- This may be repeated, from step b)
-
- If a group member is selected, all members of the group will be adjusted.
-
-
-
- 3.5 Clone Object
- ------------
-
- To create an exact copy of the current object:
-
- a) Click on the Clone icon.
-
- b) Position the cursor anywhere on the screen, press and hold the
- left button. The current object will temporarily disappear.
-
- c) Move the cursor. The copy will follow, and the original will
- reappear.
-
- d) When the new object is in the desired location, release the
- button.
-
- The new copy will become the current object.
-
- To create additional copies, repeat from step b).
-
- If a group member is selected, all members of the group will be copied.
-
- To clone an object in the Z-axis, press the left then also the RIGHT
- button. Pushing the mouse away will push the object 'into' the screen
- (away from the viewer). Pulling the mouse closer will pull the object
- 'out of' the screen (toward the viewer).
-
- An object can be 'cloned in place' by clicking on the Clone icon, and
- then clicking on the screen without moving the cursor. Such a double
- object will not appear, because it will cancel itself out. If the new
- object is then recolored additional object color combinations can be
- created. This technique requires that the program be in Color Mix Mode.
-
-
-
- 3.6 Solid Fill
- ----------
-
- To fill the current rectangle, square or circle* with solid color, click
- on the Fill-Unfill icon.
-
- To remove the solid fill, click again.
-
- If the current object is a group member, all applicable members of the
- group will be solid filled or un-filled.
-
- The solid fill will not be displayed on rotated objects.
-
- The solid fill will reverse the pattern on any pattern-filled object.
-
- * Solid-filled circles are only available on 80386 processors.
-
-
-
- 3.7 Pattern Fill
- ------------
-
- To fill the current rectangle, square or circle* with a special pattern,
- click on the Pattern Fill icon.
-
- To change to the next pattern, click again.
-
- If the current object is a group member, all applicable members of the
- group will be pattern filled.
-
- The pattern fill will not be displayed on rotated objects.
-
- To reverse the pattern, click on the Fill-Unfill icon.
-
- * Pattern-filled circles are only available on 80386 processors.
-
-
-
- 3.8 Pattern Gallery
- ---------------
-
- To display all of the available fill patterns, including reversed
- versions, click on the Pattern Fill icon with the RIGHT button. The
- cursor will point to the current object pattern.
-
- To select one of the displayed patterns, point to it and click on the
- RIGHT button. The current object, if applicable, will be filled with
- the selected pattern.
-
- If the current object is a group member, all applicable members of the
- group will be pattern filled.
-
- Customized fill patterns may also be created. See Fill Pattern Editor.
-
-
-
- 3.9 Pattern Outline
- ---------------
-
- To outline the perimeter of a pattern-filled rectangle, click on the
- Fill-Unfill icon with the RIGHT button.
-
- To remove the perimeter outline, click again.
-
- If the current object is a group member, all applicable members of the
- group will be outlined.
-
- The outline will also prevent reverse-filled patterns from running all
- the way to the edge of the rectangle.
-
- The outline will only be used in the primary window.
-
-
-
- 3.10 Dotted Line
- -----------
-
- To change the current line, rectangle, square, or 3D box from solid
- line to dotted line, click on the Dotted Arrow icon.
-
- To change a dotted object back to solid line, click again on the
- Dotted Arrow.
-
- If the current object is a group member, all applicable members of the
- group will be dotted or un-dotted
-
-
-
- 3.11 Arrow Head
- ----------
-
- To add an arrow head to the end of a vertical or horizontal line,
- click on the Dotted Arrow icon with the RIGHT button.
-
- To move the arrow head to the other end, click again.
-
- To add an arrow head to both ends, click again.
-
- To remove both arrow heads, click again.
-
-
-
- 3.12 Semi-Circles and Semi-Ellipses
- ------------------------------
-
- To change the current circle or ellipse from Full to One-Half or
- One-Quarter, click on the Semi-Circle icon.
-
-
- To change from Full to Top half, click once.
-
- To change from Top half to Bottom half, click again.
-
- To change from Bottom half to Right half, click again.
-
- To change from Right half to Left half, click again.
-
- To change from Left half to Upper-Right quarter, click again.
-
- To change from Upper-Right to Lower-Right quarter, click again.
-
- To change from Lower-Right to Lower-Left quarter, click again.
-
- To change from Lower-Left to Upper-Left quarter, click again.
-
- To change from Upper-Left to Full, click again.
-
-
-
- 3.13 Tilt Object
- -----------
-
- To Tilt (Pitch) the current object forward, click on the Tilt icon.
-
- Each click rotates the object by one degree around the center of the
- object.
-
- If the button is held, the object will tilt continuously
- until released. If the RIGHT button is pressed while the left
- button is still held, the direction will reverse.
-
- If the current object is a group member, the entire group will be
- rotated around the group center.
-
-
-
- 3.14 Roll Object
- -----------
-
- To Roll the current object clockwise, click on the Roll icon.
-
- Each click rotates the object by one degree around the center of the
- object.
-
- If the button is held, the object will roll continuously
- until released. If the RIGHT button is pressed while the left
- button is still held, the direction will reverse.
-
- If the current object is a group member, the entire group will be
- rotated around the group center.
-
-
-
- 3.15 Spin Object
- -----------
-
- To Spin (Yaw) the current object left-to-right, click on the Spin icon.
-
- Each click rotates the object by one degree around the center of the
- object.
-
- If the button is held, the object will spin continuously
- until released. If the RIGHT button is pressed while the left
- button is still held, the direction will reverse.
-
- If the current object is a group member, the entire group will be
- rotated around the group center.
-
-
-
- 3.16 Restore Object Rotations
- ------------------------
-
- To restore the current object rotations (roll, tilt, spin) to zero
- click on the Normal View icon.
-
-
-
- 3.17 Recolor Object
- --------------
-
- By clicking on any of the four primary color icons, the current object
- color is changed to the indicated color.
-
- The indicated color also becomes the color for any new objects.
-
- If the current object is a group member, all objects in the group will
- be recolored.
-
-
-
- 3.18 Text Font
- ---------
-
- The default text font is 5x7, but may be changed to 8x14.
-
- To change the text font, click on the Text icon (abc) with the RIGHT
- button. This changes the font on the current object (if it is
- text), and on any new text. Any other text will remain unchanged.
-
- To change the font back, click again.
-
- When changing fonts, the text width and height will change, but the
- left and bottom margins will remain the same.
-
-
-
- 3.19 Erase Object
- ------------
-
- To erase the current object, click on the Erase icon.
-
- If the current object is a group member, the entire group will be erased.
-
- To immediately restore the erased object, click again.
-
- To restore a previously erased object, use the Find Erased function.
-
- Erased objects will be remembered, even after leaving the program, unless
- the diagram becomes so complex that space must be reclaimed, in which case
- the oldest erased objects will be forgotten first.
-
-
-
- 3.20 Find Erased Object
- ------------------
-
- To find a previously erased object, click on the Find (?) icon with the
- RIGHT button.
-
- Each time the RIGHT button is clicked or held, a different erased object
- will blink on momentarily, or flash continuously.
-
- By then clicking on the Erase icon (with the left button), the object
- can be 'unerased'.
-
-
-
- 3.21 Group-Ungroup
- -------------
-
- Multiple objects may be grouped together to behave as a single object.
- They may, for example, be moved, cloned, recolored, rotated, etc. as
- a single object.
-
- To identify the first group member:
-
- a) Click on the Find (?) icon.
-
- b) Point to an object on the screen and click or hold the RIGHT
- button. The object should blink or flash to acknowledge.
-
- To identify each additional group member:
-
- c) Point to an object to be added and click or hold the RIGHT
- button, all of the current group members should blink together.
-
- Additional group members may be added at any time, by clicking on the
- Find icon, then clicking anywhere on the group with the left button to
- select the group. Then click on an object which is not already a
- member, with the RIGHT button.
-
- To ungroup an object, click on it with the RIGHT button. The object
- should blink individually to signify that it has been disconnected.
-
- An object may not be added to or removed from a group if either have
- been rotated. This is because the change in the group center would
- impact the rotations. Instead, first restore the object and/or group
- to normal view, then add or remove the object, then reapply the
- desired rotations.
-
-
-
- 4.0 DIAGRAM MODIFICATION
- --------------------
-
- 4.1 Redefine Color
- --------------
-
- To redefine any of the four primary colors, or the background color,
- click on the corresponding Color icon with the RIGHT button.
-
- A gallery of 64 standard colors will be displayed. The cursor will
- point to the current color. To select one of the standard colors,
- point to it and click again on the RIGHT button.
-
- To select from among 4,096 custom colors, point to the closest standard
- color and click on the left button. A gallery of 64 variations on the
- standard color will be displayed. To select a custom variation, point to
- to it and click again on the left button. To cancel without selecting
- one of the custom variations, click on the RIGHT button.
-
-
-
- 4.2 Reset Colors
- ------------
-
- To select one of four standard color schemes, click on the Overlay-Mix
- icon with the RIGHT button. To select the next color scheme, click
- again. The four color schemes are:
-
- 1) Bright colors on black background.
-
- 2) Bright colors on dark-grey background.
-
- 3) Dark colors on light-grey background
-
- 4) Dark colors on white background.
-
- The four color schemes all use red, green and blue, and are suitable for
- different ambient lighting conditions.
-
- It may be necessary to select one of these color schemes when using a
- medium-resolution monitor, in order to prevent display distortion.
-
-
-
- 4.3 Color Overlay Mode vs. Color Mix Mode
- -------------------------------------
-
- The four primary colors normally mix with each other to produce
- sixteen different color combinations. Alternatively, the colors may
- be changed to overlay each other in a particular order.
-
- To switch from color mixing to color overlay, click on the Overlay-Mix
- (multi-color) icon.
-
- To restore color mixing, click on the Overlay-Mix icon again.
-
- The current mix or overlay technique is displayed on the icon itself.
-
-
-
- 4.4 Axis Lines
- ----------
-
- To turn on the X, Y and Z axis lines, click on the Axis icon. The Z
- line is only visible if the diagram has been rotated, or in
- orthographic projection.
-
- To turn the axis lines off, click again.
-
-
-
- 4.5 Overlay Grid
- ------------
-
- To turn the 10-by-10 overlay grid on, click on the Grid icon. The axis
- lines and windows, if on, will be turned off.
-
- To turn the grid off, click again.
-
-
-
- 4.6 Zoom In and Zoom Out
- --------------------
-
- To increase the display scale by 2X in the main window, click on the Zoom
- icon.
-
- This may be repeated up to 7 times beyond normal (to 128X magnification).
-
- To decrease the display scale by 1/2 in the main window, click on the Zoom
- icon with the RIGHT button.
-
- This may be repeated up to 3 times beyond normal (to 1/8th scale).
-
- To restore the scale to 1:1, click on the Normal View icon with the
- RIGHT button.
-
- The zoom function zooms in on the center of the screen. To zoom in on
- another portion of the diagram, use the Move Diagram function to move
- the desired portion of the diagram to the center of the screen. The
- axis lines may be used to help center the desired portion of the diagram.
-
- Zooming-in moves the viewer closer to the center of the diagram, which
- increases the perspective effect. Zooming-out moves the viewer further
- from the center of the diagram, which decreases the perspective effect.
-
-
-
- 4.7 Tilt Diagram
- ------------
-
- To Tilt (Pitch) the entire diagram forward, click on the Tilt icon
- with the RIGHT button.
-
- Each click rotates the diagram by one degree around the X axis.
-
- If the RIGHT button is held, the diagram will tilt continuously
- until released. If the left button is pressed while the RIGHT
- button is still held, the direction will reverse.
-
- To restore the diagram to zero tilt, click on the Normal View icon with
- the RIGHT button.
-
-
-
- 4.8 Roll Diagram
- ------------
-
- To Roll the entire diagram clockwise, click on the Roll icon
- with the RIGHT button.
-
- Each click rotates the diagram by one degree around the Z axis.
-
- If the RIGHT button is held, the diagram will roll continuously
- until released. If the left button is pressed while the RIGHT
- button is still held, the direction will reverse.
-
- To restore the diagram to zero roll, click on the Normal View icon with
- the RIGHT button.
-
-
-
- 4.9 Spin Diagram
- ------------
-
- To Spin (Yaw) the entire diagram left-to-right, click on the Spin icon
- with the RIGHT button.
-
- Each click rotates the diagram by one degree around the Y axis.
-
- If the RIGHT button is held, the diagram will spin continuously
- until released. If the left button is pressed while the RIGHT
- button is still held, the direction will reverse.
-
- To restore the diagram to zero spin, click on the Normal View icon with
- the RIGHT button.
-
-
-
- 4.10 Restore Diagram View
- --------------------
-
- To restore the diagram rotations (roll, tilt, spin) to zero, and restore
- to normal zoom, click on the Normal View icon with the RIGHT button.
-
-
-
- 4.11 Move Diagram
- ------------
-
- To relocate the entire diagram within the display window:
-
- a) Click on the Move icon with the RIGHT button.
-
- b) Position the cursor anywhere on the screen and press either
- button.
-
- c) Move the cursor, and the entire diagram will follow.
-
- d) When the diagram is in the desired location, release the button.
-
- This may be repeated, from step b)
-
-
-
- 4.12 Decrease Perspective
- --------------------
-
- The diagram is normally displayed at maximum perspective.
-
- To decrease the perspective, click on the Perspective icon.
-
- Decreasing the perspective is the same as increasing the viewing
- distance, and zooming in to maintain the same scale. Decreased
- perspective flattens the image like a telephoto lens.
-
- To return to maximum perspective, click again.
-
-
-
- 4.13 Orthographic Projection
- -----------------------
-
- To switch from perspective projection to orthographic projection, click
- on the Axis icon with the RIGHT button.
-
- While in orthographic projection, rotation and perspective functions
- are ignored. Diagram zoom and move functions are still in effect.
-
- To switch back to perspective projection, click on the Axis icon with the
- RIGHT button again.
-
-
-
- 4.14 Axis Windows
- ------------
-
- Click on the Windows icon to divide the screen into four parts:
- 3D perspective view, front view (XY), side view (YZ) and top view (ZX).
-
- Click again on the Windows icon to restore to 3D perspective view only.
-
- The axis windows are displayed at 1/4 scale, in 3D, but without
- perspective. Text is not displayed in the axis windows.
-
-
-
- 4.15 Erase Diagram
- -------------
-
- To erase the currently displayed diagram from the screen, and reset the
- display parameters, click on the Erase icon with the RIGHT button.
-
- The displayed diagram will be saved, including any changes.
-
-
-
- 4.16 Clone Diagram
- -------------
-
- To create a new diagram from an existing diagram, retrieve the existing
- diagram (see Review Portfolio), then click on the Clone icon with the
- RIGHT button.
-
- The existing diagram will be saved, including any changes. The date,
- time and diagram number will be erased from the display. Any subsequent
- changes will be saved as a new diagram.
-
- This feature may also be used to save interim versions of a diagram, as
- it is being created or modified. Simply click on the Clone icon with
- the RIGHT button before proceeding with a change or group of changes.
- This will allow the version before the changes to be retrieved at a
- later time, if desired.
-
-
-
- 4.17 Fill Pattern Editor
- -------------------
-
- The fill patterns supplied with the program may be edited to create
- customized fill patterns.
-
- To edit a fill pattern, click on the Pattern Fill icon with the RIGHT
- button to display the pattern gallery. Point to the pattern to be
- edited and click on the left button. This may be a pattern which is
- similar to the desired pattern, or any pattern which is not needed.
- The blank or solid fill pattern may not be edited.
-
- The dot matrix for the selected pattern will be displayed, along with
- the resultant fill pattern in normal and reverse formats.
-
- To edit the pattern, point to a cell in the matrix and click on the
- left button. The cell will be toggled on or off, and the resultant
- fill pattern will be updated.
-
- When the editing is complete, click on the RIGHT button to return to
- the pattern gallery, and again on the RIGHT button to return to the
- diagram screen.
-
-
-
- 5.0 DIAGRAM RETRIEVAL AND PRINTING
- ------------------------------
-
-
- 5.1 Retrieve Latest Diagram
- -----------------------
-
- To retrieve the last diagram created (before beginning new diagram)
- click once on the Review Portfolio icon.
-
- A retrieved diagram will display the date and time of last modification
- and the diagram number.
-
-
-
- 5.2 Review Portfolio
- ----------------
-
- Each click on the Review Portfolio icon will retrieve the next diagram
- in the sequence created.
-
- After the last diagram, a blank diagram will be displayed (for
- beginning a new diagram). After that, the oldest diagram will be
- displayed, followed by the next oldest, etc.
-
- To fast-forward through the diagram portfolio, press both buttons
- simultaneously.
-
- To view the entire portfolio 64 diagrams at a time, use the Gallery
- Select feature.
-
- Any new or modified diagram in progress will be automatically saved
- when the Review Portfolio function is used.
-
-
-
- 5.3 Diagram Gallery
- ---------------
-
- To view the entire portfolio, click on the Review Portfolio icon with
- the RIGHT button.
-
- Up to 64 diagrams will be displayed at 1/8th scale, and default colors.
-
- Click on any diagram to retrieve it, or click anywhere with the RIGHT
- button to display the next 64 diagrams.
-
- A retrieved diagram will display the diagram number and the date and
- time of last modification.
-
- Any new or modified diagram in progress will be automatically saved
- when the Review Portfolio function is used.
-
-
-
- 5.4 Printer Setup
- -------------
-
- To step through the available printer types, click on the Print icon with
- the RIGHT button. The available printer types are:
-
- - IBM/Epson, 8-pin, landscape, 60 dpi.
-
- - Epson LQ, 24-pin, landscape, 120 dpi.
-
- - HP LaserJet, portrait, 75 dpi.
-
- - HP PaintJet, portrait, 16-color mode, run-length encoded, 90 dpi.
-
- These selections may also work for other printer models with similar
- specifications. The program cannot tell if the selected type matches
- the printer. If it does not, incorrect output will result.
-
- Click again with the left button to print the diagram.
-
- Some printers may be able to accommodate multiple type selections. When
- printing to a file, do not mix type selections unless the printer to be
- used can accommodate all of the selected types.
-
-
-
- 5.5 Print Diagram
- -------------
-
- To print the diagram, on the printer type shown, click on the Print icon.
-
- Use Printer Setup to change the printer type.
-
- Printed output is directed to the default printer (LPT1). The diagram
- will be automatically saved before printing. The program will normally
- wait if the printer is not ready, or reject the print function if the
- printer is inaccessible.
-
- An alternate device name, or file name, for printed output may be
- specified on the command line, for example:
-
- /LPT2
-
- If a file name is specified (for example: /DIAGRAMS.PRT), and it does
- not exist, it will be created. The file will be added-to each time the
- Print function is used. The file may be deleted or renamed after
- printing it.
-
-
-
- 6.0 MISCELLANEOUS FUNCTIONS
- -----------------------
-
-
- 6.1 Return to DOS
- -------------
-
- To exit the program, click on the DOS icon (C:>). Any diagram changes
- will be saved.
-
- If the program license and registration information will be displayed.
- Click again to return to DOS.
-
-
-
- 6.2 Cursor Speed
- ------------
-
- Click on the Windows icon with the RIGHT button to slow the cursor
- speed by half (with respect to the mouse movement).
-
- Click on the Windows icon again with the RIGHT button to double the
- cursor speed (vs. normal).
-
- Click on the Windows icon a third time with the RIGHT button to
- restore normal cursor speed.
-
-
-
- 6.3 Video Test
- ----------
-
- Click on the Grid icon with the RIGHT button for a black & white
- video-resolution test pattern.
-
- Click again for a 16-by-16 color-saturation test pattern.
-
- Click again for a grey-scale and color-hue test pattern.
-
- Click again to return to the displayed diagram.
-
-
-
- 6.4 Product Information
- -------------------
-
- To display this document while running the program, click on the
- Perspective icon with the RIGHT button.
-
-
-
- 6.5 File Data
- ---------
-
- To view the current diagram object catalog and display parameters,
- press on the DOS icon (C:>) with the RIGHT button. Release to remove.
-
- See CATALOG DESCRIPTION for details.
-
-
-
- 7.0 ERROR CONDITIONS
- ----------------
-
- The program will return immediately to DOS, with an error message, under
- the following conditions:
-
- Message
- -------
-
- 'VGA Required.'
-
- The program must be run on a PC equipped with a VGA or
- fully VGA-compatible video adapter.
-
-
- 'Download incomplete.'
-
- A complete copy of the documentation (MICROCAD.DOC)
- corresponding to this program release must be present.
-
-
- 'Mouse driver not installed.'
-
- A mouse driver must be installed. Install and restart.
-
-
- 'Can't access or create catalog.'
-
- Unable to write to disk. The program cannot be run from a
- write-protected disk. MICROCAD.CAT cannot be in use by
- another program.
-
- If a diagram overflow condition is detected, the program will return to
- DOS, after saving the diagram. Restart the program, click on Review
- Portfolio to retrieve the diagram. In order to add additional new
- objects, one or more existing objects must be erased.
-
- Miscellaneous error conditions which do not prevent the program from
- continuing are signaled by an audible beep, and are recorded in the
- ADDR and CODE parameters.
-
-
-
- 8.0 CATALOG DESCRIPTION
- -------------------
-
- The following is a description of the catalog format for each diagram.
- Each diagram comprises 2,048 16-bit words (4K). Note: all words are
- stored with the low-order byte first. Also, the upper 2K (words 1025
- to 2048) are written first on the disk, followed by the lower 2K (words
- 1 to 1024).
-
-
- 8.1 Object Parameters
- -----------------
-
- Word Name
- ---- ----
- 1 TYPE - ggtt gg = Group number (00 if not a group member)
-
- tt = Object type:
-
- 00 - Empty slot (not displayed)
- 01 - Point
- 02 - Line
- 03 - Ellipse (includes Circle)
- 04 - Rectangle (includes Square)
- 06 - Text
- 08 - 3D Box
- 8x - Erased object
- FF - End of catalog (not displayed)
-
- 2 Y0 - nnnn First Y-axis coordinate
-
- 3 X0 - nnnn First X-axis coordinate
-
- 4 Z0 - nnnn First Z-axis coordinate
-
- 5 Y1 - nnnn Second Y-axis coordinate
-
- 6 X1 - nnnn Second X-axis coordinate
-
- 7 Z1 - nnnn Second Z-axis coordinate or text offset in pool
-
-
-
- 8 MODE - mmxc mm = Mode:
-
- 01 - Dotted line or Alternate text font
- 02 - Outlined
- 04 - Solid fill or Reverse pattern
- x0 - Pattern fill 0-30 (even)
- x8 - Pattern fill 1-31 (odd)
- 40 - Right arrow
- 80 - Left arrow
-
- x = Circle or ellipse slice:
-
- 1 - Upper half 5 - Upper-right quadrant
- 2 - Lower half 6 - Lower-right quadrant
- 3 - Right half 7 - Lower-left quadrant
- 4 - Left half 8 - Upper-left quadrant
-
- c = Color plane (0-3)
-
- 9 ROLL - nnnn Object roll in degrees
-
- 10 TILT - nnnn Object tilt in degrees
-
- 11 SPIN - nnnn Object spin in degrees
-
- 12 through 1815 Additional objects (same as words 1 through 11)
-
- 1816 through 1824 Reserved
-
-
- The following are not part of the object parameters, but are included
- in the display:
-
- TEXT - cccccc Text value (first six characters)
-
- The current object is indicated by an '=' following the object type.
-
-
-
- 8.2 User Customizations
- -------------------
-
- The following object formats are used for user-supplied program
- customizations.
-
-
- Word Name
- ---- ----
- 1 TYPE - 001C User color specification:
-
- 2 DAC - 00cc cc = Digital-analog converter number (0-63)
-
- 3 RED - 00rr rr = Red component (0-63)
-
- 4 GRN - 00gg gg = Green component (0-63)
-
- 5 BLUE - 00bb bb = Blue component (0-63)
-
- 6 through 11 Reserved
-
-
- Word Name
- ---- ----
- 1 TYPE - 001F User-edited fill pattern:
-
- 2 FILL - 00mm mm = Pattern number (Same as MODE)
-
- 3 DOT1 - bbaa 1st (aa) and 2nd (bb) dot-matrix row
-
- 4 DOT2 - ddcc 3rd (cc) and 4th (dd) dot-matrix row
-
- 5 DOT3 - ffee 5th (ee) and 6th (ff) dot-matrix row
-
- 6 DOT4 - hhgg 7th (gg) and 8th (hh) dot-matrix row
-
- 7 through 11 Reserved
-
-
-
- 8.3 Diagram Parameters
- ------------------
-
- Word Name
- ---- ----
- 1825 POOL - nnnn Offset of next available byte in text pool
-
- 1826 through 2026 Text pool (not displayed)
-
- 2027 CURR - nnnn Current-object offset (not displayed)
-
- 2028 XMOV - nnnn Diagram shift in X-axis
-
- 2029 YMOV - nnnn Diagram shift in Y-axis
-
- 2030 ZMOV - nnnn Diagram shift in Z-axis (not used)
-
- 2031 FLAG - sspp ss = Diagram status:
-
- 00 - Active
- 01 - Deleted (not used)
-
- ORTH - pp = Orthographic/Perspective mode:
-
- 00 - Perspective mode
- 01 - Orthographic mode
-
- 2032 YEAR - nnnn Year modified
-
- 2033 DATE - ddmm Month (mm) and Day (dd) modified
-
- 2034 TIME - mmhh Hour (hh) and Minute (mm) modified
-
- 2035 MODE - mmtt mm = Color overlay/mix mode:
-
- 00 - Overlay mode
- 01 - Mix mode
-
- FILE - tt = Diagram type:
-
- 00 - Not established
- 02 - MicroCAD 1.0
-
-
-
- 2036 TILT - nnnn Diagram tilt in degrees
-
- 2037 SPIN - nnnn Diagram spin in degrees
-
- 2038 ROLL - nnnn Diagram roll in degrees
-
- 2039 DIST - ddzz dd = Perspective viewing distance exponent
-
- ZOOM - zz = Zoom in (positive) or out (negative) exponent
-
- 2040 AXIS - aavv aa = Axis lines status:
-
- 00 - Axis lines off
- 01 - Axis lines on
-
- VIEW - vv = Axis window status:
-
- 00 - Axis windows off
- 01 - Axis windows on
-
- 2041 through 2048 Palette registers (not displayed)
-
-
- The following are not part of the diagram parameters, but are included
- in the display for program support:
-
- PROC - nnnn Processor type (8086, 0286, 0386)
-
- MODS - nnnn Program modification level
-
- MOUS - vvrr Mouse driver version (vv) and release (rr)
-
- ADDR - xxxx Program address of last interrupt
-
- CODE - xxxx Code(s) associated with last interrupt
-
-
- . . .
-
-
-